Thursday, 24 December 2009
Tuesday, 22 December 2009
Wednesday, 16 December 2009
Tuesday, 15 December 2009
UE Planet Shader
This is my current WIP, a planet shader from unreal.
The planet shader uses vertex painting to lay down your land masses, water, ice ect. You have full control over ice colour and spec, ground, water (which is animated and has spec), 2 cloud layers (which are animated), lights from citys (colour and brightness) and also atmosphere colour and density... ill add more to this as i build it.
Iv now updated it added a lot more control and you can now make suns and moons too... also turn off clouds and atmosphere (also more control over the atmosphere. here take a look.
Heres some demo vids of it.
DEMO
SOME PLANETS
Heres a link to my WIP thread on UDK
UDK thread
Heres some pics.
The planet shader uses vertex painting to lay down your land masses, water, ice ect. You have full control over ice colour and spec, ground, water (which is animated and has spec), 2 cloud layers (which are animated), lights from citys (colour and brightness) and also atmosphere colour and density... ill add more to this as i build it.
Iv now updated it added a lot more control and you can now make suns and moons too... also turn off clouds and atmosphere (also more control over the atmosphere. here take a look.
Heres some demo vids of it.
DEMO
SOME PLANETS
Heres a link to my WIP thread on UDK
UDK thread
Heres some pics.
Subscribe to:
Posts (Atom)